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Loot Rules
Shroud Loot System Forsaken Few uses a DKP loot system called "Shroud" with a few tweaks to it. Please let Tamarantha or Jalarind know if you have any suggestions on ways to improve the system. The system is designed to reward the things we wish to reward, punish the things we wish to discourage, and make it so if you're new to raiding with us, you still can compete with the people who have been raiding with us forever. Earning Points Points are awarded to each player, not to each character. Everyone gets 20 DKP to start with on their first raid, plus any you've earned due to guild contributions (we will wait until you're raiding to award those so they don't decay while you're gearing up). During the raid, points will be awarded as follows:
If a raid doesn't happen for whatever reason, you will earn DKP for the time you would have spent in the raid. If you sign up for a raid but it is full, you will be considered on "standby" and will earn DKP for the time you or one of your alts is online (as we may need you later in the evening if someone needs to leave). Point Decay
If, at server reset, someone has more than 100 DKP, everyone's point
total will be multiplied by a scaling factor so that the top person's
DKP total is set to 100. For example:
This has the benefit of combating score inflation (someone new to raiding with 20 points may not be happy to see someone with 1000, for example), and it makes newer contributions count slightly more than older ones, which is how it should be. What good are these points, anyway? When a piece of loot comes up that you'd like, you may whisper the Loot Master one of three bids: shroud, standard, or save. Your bid should be whispered, not announced to the raid. The one exception will be that if the Loot Master is bidding "shroud", the LM will whisper the raid leader, or someone unlikely to be rolling against the LM, just so the LM cannot game the system by waiting to see everyone's bid before deciding.
Of course, if you bid but don't win, you don't spend any points. PUGs If we end up pugging someone, we will still use this system. Everyone who would like to bid on the item will still bid as usual. Then, everyone interested (including the pug) will roll. If the pug wins, the pug gets the item. Otherwise, the item is awarded according to which bid wins. If you have any suggestions on ways to improve this system, please let me know via in-game mail, or email (my email address is andrew-mills@uiowa.edu).
Last modified by Tamarantha at 09/28/2009 02:07 AM.
Originally created at 08/31/2009 02:43 PM. |
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