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Loot Rules
ForsakenFew
Shroud Loot System

Forsaken Few uses a DKP loot system called "Shroud" with a few tweaks to it.  Please let Tamarantha or Jalarind know if you have any suggestions on ways to improve the system.

The system is designed to reward the things we wish to reward, punish the things we wish to discourage, and make it so if you're new to raiding with us, you still can compete with the people who have been raiding with us forever.

Earning Points
Points are awarded to each player, not to each character.  Everyone gets 20 DKP to start with on their first raid, plus any you've earned due to guild contributions (we will wait until you're raiding to award those so they don't decay while you're gearing up).  During the raid, points will be awarded as follows:
  • 2 points for being on time to the raid (you are only eligible for these points if you signed up in advance)
  • 1 point for every 30 minutes you are present
  • 2 points at the end of the raid (this is a bonus for sticking it through to the end!)
  • -5 points for signing up for a raid and failing to show
  •     (please note that if you let a raid leader know you won't be able to make it, they will be able to change your invite status accordingly, and thus in that event you wouldn't suffer a penalty.)
Finally, you can earn DKP by helping the guild out.  For every 20g or equivalent needed materials you deposit into the guild bank, you will earn 1 point.  This includes dropping shards into the bank from heroic runs, for example.  The guild leadership may assign DKP values to other tasks as needed (such as organizing the guild bank, working on the website, etc.) IMPORTANT: If you make a donation, please send an in-game mail to Tamarantha (or email) so that you can be properly credited!

If a raid doesn't happen for whatever reason, you will earn DKP for the time you would have spent in the raid.  If you sign up for a raid but it is full, you will be considered on "standby" and will earn DKP for the time you or one of your alts is online (as we may need you later in the evening if someone needs to leave).

Point Decay
If, at server reset, someone has more than 100 DKP, everyone's point total will be multiplied by a scaling factor so that the top person's DKP total is set to 100.  For example:

It's server reset, and Tamarantha has 30 points, Jalarind has 75 points, and Kayla has 110 points.  First, we calculate what we need to multiply Kayla's score by to get her to 100 points.  In this case, we multiply by (100/110) = .909.  Everyone's score gets multiplied by this number, so now Tam has 27.3 points, Jal has 68.2 points, and Kayla has 100 points.

This has the benefit of combating score inflation (someone new to raiding with 20 points may not be happy to see someone with 1000, for example), and it makes newer contributions count slightly more than older ones, which is how it should be.

What good are these points, anyway?
When a piece of loot comes up that you'd like, you may whisper the Loot Master one of three bids: shroud, standard, or save.  Your bid should be whispered, not announced to the raid.  The one exception will be that if the Loot Master is bidding "shroud", the LM will whisper the raid leader, or someone unlikely to be rolling against the LM, just so the LM cannot game the system by waiting to see everyone's bid before deciding.
  • Shroud: The highest possible bid.  You bid either half your available points, or 10 points, whichever is higher.  You must have at least 10 points to make this bid.  Among the people who bid, whoever has the most points wins the item and spends half their points (or 10 points, if that was higher). In the unlikely event of a tie, the tied people will roll off.
  • Standard: You bid 10 points.  If no one used the "shroud" option, then all people bidding "standard" will roll off, with high roll winning.
  • Save: You'd prefer this item didn't get sharded.  If no one bids "shroud" or "standard" then all people who bid "save" have a roll-off, with high roll winning. This bid costs no points.
The one exception to this system is that if one person bids "shroud" and no one else bids at all then the bidder will get that item for 10 DKP.

Of course, if you bid but don't win, you don't spend any points.

PUGs
If we end up pugging someone, we will still use this system. Everyone who would like to bid on the item will still bid as usual. Then, everyone interested (including the pug) will roll. If the pug wins, the pug gets the item. Otherwise, the item is awarded according to which bid wins.

If you have any suggestions on ways to improve this system, please let me know via in-game mail, or email (my email address is andrew-mills@uiowa.edu).

Last modified by Tamarantha at 09/28/2009 02:07 AM.
Originally created at 08/31/2009 02:43 PM.
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